AI Insights · Timothy · April 2022
Top Down Games on Android in Croatia Q1 2022
Analyzing the performance of the top 5 Top Down Games on Android in Croatia during Q1 2022, including revenue, downloads, and active user trends.
In the first quarter of 2022, the top 5 Top Down Games on the Android platform in Croatia showed varied performance in terms of weekly revenue, downloads, and active users. The data, sourced from Sensor Tower, reveals intriguing trends for each game.
Match Masters - PvP Match 3 from Candivore experienced a decline in weekly revenue, starting at around $12.3K and dropping to approximately $7.5K by the end of March. Weekly downloads also saw a downward trend, beginning at 1.8K in late December and decreasing to around 831 by the end of the quarter. The number of weekly active users followed a similar pattern, declining from 38.8K to 23.6K.
Brawl Stars by Supercell displayed fluctuations in its weekly revenue, beginning at $6.4K and experiencing a dip to around $2.8K, before stabilizing around $3.8K-$4.9K towards the end of the quarter. Weekly downloads varied, starting at 2.1K and hovering around 1.6K towards the end of March. The game's weekly active users remained relatively stable, with minor fluctuations, maintaining an average of around 65K-73K throughout the quarter.
8 Ball Pool from Miniclip.com saw a decline in weekly revenue, starting at $4.6K and falling to approximately $2.6K by the end of March. Weekly downloads also decreased, beginning at 5K and reducing to 2.5K over the quarter. The weekly active users showed a slight decline, averaging around 23K throughout the period.
Zynga Poker- Texas Holdem Game by Zynga showed a decrease in weekly revenue, starting at $3.3K and dropping to around $2.6K by the end of March. Weekly downloads also saw a downward trend, beginning at 217 and decreasing to 175. The weekly active users remained relatively stable, fluctuating around 2.6K-3.4K throughout the quarter.
Solitaire Grand Harvest by Supertreat - A Playtika Studio had a decline in weekly revenue, starting at $3K and falling to around $2.2K by the end of March. Weekly downloads decreased significantly, starting at 510 and dropping to around 119. The game's weekly active users followed a similar pattern, declining from 2.4K to 1.6K over the quarter.
For more detailed insights and data, visit Sensor Tower.